package zdc.interfaces {

/**
 * ...
 * @author Metal Slime
 */
public interface ISeqDisplayObject {
    function nextFrame():void;

    function prevFrame():void;

    function gotoFrame(frame:uint):void;

    function play():void;

    function pause():void;

    function stop():void;

    function get currentFrame():uint;

    function get totalFrame():uint;

    function get playing():Boolean;
}

}